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@ -76,7 +76,9 @@ void updateInfoWin(){ |
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mvwaddch(infoWin, 2, 26, ACS_VLINE); |
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mvwaddch(infoWin, 2, 26, ACS_VLINE); |
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mvwaddch(infoWin, 3, 26, ACS_LLCORNER); |
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mvwaddch(infoWin, 3, 26, ACS_LLCORNER); |
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mvwaddch(infoWin, 1, 27, ACS_HLINE); |
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mvwaddch(infoWin, 1, 27, ACS_HLINE); |
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if(!strcmp(allEntities[0].weapons[1].type,"Pistol")){ |
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mvwprintw(infoWin, 2, 27, "1"); |
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mvwprintw(infoWin, 2, 27, "1"); |
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} |
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mvwaddch(infoWin, 3, 27, ACS_HLINE); |
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mvwaddch(infoWin, 3, 27, ACS_HLINE); |
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mvwaddch(infoWin, 1, 28, ACS_URCORNER); |
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mvwaddch(infoWin, 1, 28, ACS_URCORNER); |
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mvwaddch(infoWin, 2, 28, ACS_VLINE); |
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mvwaddch(infoWin, 2, 28, ACS_VLINE); |
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@ -86,7 +88,9 @@ void updateInfoWin(){ |
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mvwaddch(infoWin, 2, 31, ACS_VLINE); |
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mvwaddch(infoWin, 2, 31, ACS_VLINE); |
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mvwaddch(infoWin, 3, 31, ACS_LLCORNER); |
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mvwaddch(infoWin, 3, 31, ACS_LLCORNER); |
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mvwaddch(infoWin, 1, 32, ACS_HLINE); |
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mvwaddch(infoWin, 1, 32, ACS_HLINE); |
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if(allEntities[0].weapons[2].type && !strcmp(allEntities[0].weapons[2].type,"Shotgun")){ |
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mvwprintw(infoWin, 2, 32, "2"); |
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mvwprintw(infoWin, 2, 32, "2"); |
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} |
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mvwaddch(infoWin, 3, 32, ACS_HLINE); |
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mvwaddch(infoWin, 3, 32, ACS_HLINE); |
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mvwaddch(infoWin, 1, 33, ACS_URCORNER); |
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mvwaddch(infoWin, 1, 33, ACS_URCORNER); |
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mvwaddch(infoWin, 2, 33, ACS_VLINE); |
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mvwaddch(infoWin, 2, 33, ACS_VLINE); |
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@ -96,7 +100,9 @@ void updateInfoWin(){ |
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mvwaddch(infoWin, 2, 36, ACS_VLINE); |
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mvwaddch(infoWin, 2, 36, ACS_VLINE); |
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mvwaddch(infoWin, 3, 36, ACS_LLCORNER); |
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mvwaddch(infoWin, 3, 36, ACS_LLCORNER); |
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mvwaddch(infoWin, 1, 37, ACS_HLINE); |
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mvwaddch(infoWin, 1, 37, ACS_HLINE); |
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if(allEntities[0].weapons[3].type && !strcmp(allEntities[0].weapons[3].type,"Rifle")){ |
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mvwprintw(infoWin, 2, 37, "3"); |
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mvwprintw(infoWin, 2, 37, "3"); |
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} |
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mvwaddch(infoWin, 3, 37, ACS_HLINE); |
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mvwaddch(infoWin, 3, 37, ACS_HLINE); |
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mvwaddch(infoWin, 1, 38, ACS_URCORNER); |
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mvwaddch(infoWin, 1, 38, ACS_URCORNER); |
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mvwaddch(infoWin, 2, 38, ACS_VLINE); |
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mvwaddch(infoWin, 2, 38, ACS_VLINE); |
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@ -106,7 +112,9 @@ void updateInfoWin(){ |
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mvwaddch(infoWin, 2, 41, ACS_VLINE); |
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mvwaddch(infoWin, 2, 41, ACS_VLINE); |
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mvwaddch(infoWin, 3, 41, ACS_LLCORNER); |
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mvwaddch(infoWin, 3, 41, ACS_LLCORNER); |
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mvwaddch(infoWin, 1, 42, ACS_HLINE); |
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mvwaddch(infoWin, 1, 42, ACS_HLINE); |
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if(allEntities[0].weapons[4].type && !strcmp(allEntities[0].weapons[4].type,"Laser")){ |
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mvwprintw(infoWin, 2, 42, "4"); |
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mvwprintw(infoWin, 2, 42, "4"); |
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} |
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mvwaddch(infoWin, 3, 42, ACS_HLINE); |
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mvwaddch(infoWin, 3, 42, ACS_HLINE); |
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mvwaddch(infoWin, 1, 43, ACS_URCORNER); |
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mvwaddch(infoWin, 1, 43, ACS_URCORNER); |
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mvwaddch(infoWin, 2, 43, ACS_VLINE); |
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mvwaddch(infoWin, 2, 43, ACS_VLINE); |
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