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@ -9,8 +9,6 @@ void drawScore(){ |
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mvwprintw(scoreWin, 2, 1, "Ammo: %d/%d:%d",allEntities[0].weapons[allEntities[0].curWeapon].curCapacity,allEntities[0].weapons[allEntities[0].curWeapon].maxCapacity,allEntities[0].weapons[allEntities[0].curWeapon].curMags); |
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mvwprintw(scoreWin, 2, 1, "Ammo: %d/%d:%d",allEntities[0].weapons[allEntities[0].curWeapon].curCapacity,allEntities[0].weapons[allEntities[0].curWeapon].maxCapacity,allEntities[0].weapons[allEntities[0].curWeapon].curMags); |
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mvwprintw(scoreWin,3,1,"Zombies Killed: %d",allEntities[0].killCount); |
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mvwprintw(scoreWin,3,1,"Zombies Killed: %d",allEntities[0].killCount); |
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mvwprintw(scoreWin,4,1,"Projectiles Fired: %d",allEntities[0].projectilesFired); |
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mvwprintw(scoreWin,4,1,"Projectiles Fired: %d",allEntities[0].projectilesFired); |
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mvwprintw(scoreWin,5,1,"Zombie Modifier: %d",zombieModifier); |
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mvwprintw(scoreWin,6,1,"Item Modifier: %d",itemModifier); |
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wnoutrefresh(scoreWin); |
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wnoutrefresh(scoreWin); |
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} |
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} |
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