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@ -56,17 +56,6 @@ void gameLoop(){ |
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} |
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} |
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break; |
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break; |
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} |
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} |
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case 'z': |
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case 'Z':{ |
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struct OpenPos openPos = getOpenPos(); |
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addZombie(openPos.y,openPos.x); |
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break; |
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} |
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case '=':{ |
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struct OpenPos openPos = getOpenPos(); |
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addItem("Pistol Magazine",openPos.y,openPos.x); |
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break; |
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} |
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case KEY_UP:{ |
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case KEY_UP:{ |
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if(allEntities[0].weapons[allEntities[0].curWeapon].curCapacity>0){ |
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if(allEntities[0].weapons[allEntities[0].curWeapon].curCapacity>0){ |
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fireWeapon(&allEntities[0].weapons[allEntities[0].curWeapon], "up"); |
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fireWeapon(&allEntities[0].weapons[allEntities[0].curWeapon], "up"); |
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