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@ -70,7 +70,6 @@ void updateInfoWin(){ |
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mvwprintw(infoWin, 1, 7, "Weapon: %s",allEntities[0].weapons[allEntities[0].curWeapon].type); |
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mvwprintw(infoWin, 1, 7, "Weapon: %s",allEntities[0].weapons[allEntities[0].curWeapon].type); |
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mvwprintw(infoWin, 2, 9, "Ammo: %d/%d:%d",allEntities[0].weapons[allEntities[0].curWeapon].curCapacity,allEntities[0].weapons[allEntities[0].curWeapon].maxCapacity,allEntities[0].weapons[allEntities[0].curWeapon].curMags); |
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mvwprintw(infoWin, 2, 9, "Ammo: %d/%d:%d",allEntities[0].weapons[allEntities[0].curWeapon].curCapacity,allEntities[0].weapons[allEntities[0].curWeapon].maxCapacity,allEntities[0].weapons[allEntities[0].curWeapon].curMags); |
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mvwprintw(infoWin, 3, 8, "Bombs: 0"); |
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mvwaddch(infoWin, 1, 26, ACS_ULCORNER); |
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mvwaddch(infoWin, 1, 26, ACS_ULCORNER); |
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mvwaddch(infoWin, 2, 26, ACS_VLINE); |
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mvwaddch(infoWin, 2, 26, ACS_VLINE); |
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