#include #include #include void addZombie(int y, int x){ if (y && x){ int i; for(i=0;itype,"zombie"){ allEntities[i].nextYpos = allEntities[i].curYpos; allEntities[i].nextXpos = allEntities[i].curXpos; } } allEntities[i].nextYpos = allEntities[i].curYpos; allEntities[i].nextXpos = allEntities[i].curXpos; } } } } }