diff --git a/weaponsSystem.c b/weaponsSystem.c index 9451343..1924fe2 100644 --- a/weaponsSystem.c +++ b/weaponsSystem.c @@ -48,12 +48,12 @@ void moveProjectiles(){ projectiles[i].isAlive=0; mvwaddch(viewportWin, projectiles[i].curYpos, projectiles[i].curXpos, ' '); } - usleep(30000); } else{ mvwaddch(viewportWin, projectiles[i].curYpos, projectiles[i].curXpos, ' '); } } + usleep(30000); } void fireWeapon(struct Weapon *weaponRef, char *direction){ diff --git a/zombies.c b/zombies.c index b85d0de..67e5a86 100644 --- a/zombies.c +++ b/zombies.c @@ -48,7 +48,7 @@ void moveZombies(){ int i; for(i=1;i