From 7959464babdffdc0aa95bbb61bc25e843475ef47 Mon Sep 17 00:00:00 2001 From: Jerry Aldrich Date: Thu, 26 Mar 2015 23:19:57 -0500 Subject: [PATCH] Add Player dies on contact with Zombie --- moveable.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/moveable.c b/moveable.c index db164b7..79e49ad 100644 --- a/moveable.c +++ b/moveable.c @@ -61,7 +61,7 @@ struct Weapon pistol = {.name="Pistol", .range=3, .maxCapacity=12, .curCapacity= struct Entity * collisionDetect(int objYpos, int objXpos){ int i; - for(i=0; itype=="zombie"){ + mvwprintw(viewportWin,1,1,"TEST"); + allEntities[0].isAlive=0; + hitEntity->isAlive=0; + mvwaddch(viewportWin, allEntities[0].curYpos, allEntities[0].curXpos, ' '); + } + } + } return 0; }