Go binary/server for helping run/build sessions for the Maze Rats TTRPG
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// GENERATED BY THE COMMAND ABOVE; DO NOT EDIT
// This file was generated by swaggo/swag
package swagger
import (
"bytes"
"encoding/json"
"strings"
"github.com/alecthomas/template"
"github.com/swaggo/swag"
)
var doc = `{
"schemes": {{ marshal .Schemes }},
"swagger": "2.0",
"info": {
"description": "{{.Description}}",
"title": "{{.Title}}",
"contact": {},
"license": {},
"version": "{{.Version}}"
},
"host": "{{.Host}}",
"basePath": "{{.BasePath}}",
"paths": {
"/api/character/{seed}": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"character"
],
"summary": "Generate a specific player character using a seed",
"parameters": [
{
"type": "integer",
"description": "Int64",
"name": "seed",
"in": "path",
"required": true
}
],
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.Character"
}
}
}
}
},
"/api/city/{seed}": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"city"
],
"summary": "Generate a specific city using a seed",
"parameters": [
{
"type": "integer",
"description": "Int64",
"name": "seed",
"in": "path",
"required": true
}
],
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.City"
}
}
}
}
},
"/api/dungeon/{seed}": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"dungeon"
],
"summary": "Generate a specific dungeon using a seed",
"parameters": [
{
"type": "integer",
"description": "Int64",
"name": "seed",
"in": "path",
"required": true
}
],
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.Maze"
}
}
}
}
},
"/api/generate/catastrophe": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"magic"
],
"summary": "Generate a catastrophe",
"responses": {
"200": {}
}
}
},
"/api/generate/character": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"character"
],
"summary": "Generate a player character",
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.Character"
}
}
}
}
},
"/api/generate/city": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"city"
],
"summary": "Generate a city",
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.City"
}
}
}
}
},
"/api/generate/dungeon": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"dungeon"
],
"summary": "Generate a dungeon",
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.Maze"
}
}
}
}
},
"/api/generate/insanity": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"magic"
],
"summary": "Generate a insanity",
"responses": {
"200": {}
}
}
},
"/api/generate/monster": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"monster"
],
"summary": "Generate a monster",
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.Monster"
}
}
}
}
},
"/api/generate/mutation": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"magic"
],
"summary": "Generate a mutation",
"responses": {
"200": {}
}
}
},
"/api/generate/name": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"character"
],
"summary": "Generate a character name",
"responses": {
"200": {}
}
}
},
"/api/generate/npc": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"NPC"
],
"summary": "Generate an NPC",
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.NPC"
}
}
}
}
},
"/api/generate/potion": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"treasure"
],
"summary": "Generate a potion",
"responses": {
"200": {}
}
}
},
"/api/generate/spell": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"magic"
],
"summary": "Generate a spell",
"responses": {
"200": {}
}
}
},
"/api/monster/{seed}": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"monster"
],
"summary": "Generate a specific monster using a seed",
"parameters": [
{
"type": "integer",
"description": "Int64",
"name": "seed",
"in": "path",
"required": true
}
],
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.Monster"
}
}
}
}
},
"/api/npc/{seed}": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"NPC"
],
"summary": "Generate a specific NPC using a seed",
"parameters": [
{
"type": "integer",
"description": "Int64",
"name": "seed",
"in": "path",
"required": true
}
],
"responses": {
"200": {
"description": "OK",
"schema": {
"$ref": "#/definitions/tables.NPC"
}
}
}
}
},
"/api/roll/{xdy}": {
"get": {
"produces": [
"application/json",
" text/plain"
],
"tags": [
"dice"
],
"summary": "Roll some dice",
"parameters": [
{
"type": "string",
"description": "Roll in xdy format (e.g. 1d6)",
"name": "xdy",
"in": "path",
"required": true
}
],
"responses": {
"200": {}
}
}
}
},
"definitions": {
"tables.Building": {
"type": "object",
"properties": {
"rooms": {
"type": "array",
"items": {
"type": "string"
}
},
"tacticalFeature": {
"type": "string"
},
"type": {
"type": "string"
}
}
},
"tables.Character": {
"type": "object",
"properties": {
"appearance": {
"type": "string"
},
"background": {
"type": "string"
},
"clothing": {
"type": "string"
},
"feature": {
"type": "string"
},
"items": {
"type": "array",
"items": {
"type": "string"
}
},
"mannerism": {
"type": "string"
},
"name": {
"type": "string"
},
"personality": {
"type": "string"
},
"physical_detail": {
"type": "string"
},
"seed": {
"type": "integer"
},
"stats": {
"type": "object",
"$ref": "#/definitions/tables.CharacterStats"
},
"weapons": {
"type": "array",
"items": {
"type": "string"
}
}
}
},
"tables.CharacterStats": {
"type": "object",
"properties": {
"armor": {
"type": "integer"
},
"dex": {
"type": "integer"
},
"max_health": {
"type": "integer"
},
"str": {
"type": "integer"
},
"wil": {
"type": "integer"
}
}
},
"tables.City": {
"type": "object",
"properties": {
"activities": {
"type": "array",
"items": {
"type": "string"
}
},
"districtThemes": {
"type": "array",
"items": {
"type": "string"
}
},
"events": {
"type": "array",
"items": {
"type": "string"
}
},
"factions": {
"type": "array",
"items": {
"$ref": "#/definitions/tables.Faction"
}
},
"lowerClassBuildings": {
"type": "array",
"items": {
"$ref": "#/definitions/tables.Building"
}
},
"seed": {
"type": "integer"
},
"tacticalStreetFeatures": {
"type": "array",
"items": {
"type": "string"
}
},
"theme": {
"type": "string"
},
"upperClassBuildings": {
"type": "array",
"items": {
"$ref": "#/definitions/tables.Building"
}
}
}
},
"tables.Faction": {
"type": "object",
"properties": {
"goal": {
"type": "string"
},
"trait": {
"type": "string"
},
"type": {
"type": "string"
}
}
},
"tables.Maze": {
"type": "object",
"properties": {
"activities": {
"type": "array",
"items": {
"type": "string"
}
},
"entrance": {
"type": "string"
},
"form": {
"type": "string"
},
"hazards": {
"type": "array",
"items": {
"type": "string"
}
},
"layout": {
"type": "string"
},
"reward": {
"type": "string"
},
"rooms": {
"type": "array",
"items": {
"type": "string"
}
},
"ruination": {
"type": "string"
},
"seed": {
"type": "integer"
},
"trapEffects": {
"type": "array",
"items": {
"type": "string"
}
},
"trapTriggers": {
"type": "array",
"items": {
"type": "string"
}
},
"tricks": {
"type": "array",
"items": {
"type": "string"
}
}
}
},
"tables.Monster": {
"type": "object",
"properties": {
"ability": {
"type": "string"
},
"base": {
"type": "string"
},
"feature": {
"type": "string"
},
"personality": {
"type": "string"
},
"seed": {
"type": "integer"
},
"stats": {
"type": "object",
"$ref": "#/definitions/tables.MonsterStats"
},
"tactics": {
"type": "string"
},
"trait": {
"type": "string"
},
"weakness": {
"type": "string"
}
}
},
"tables.MonsterStat": {
"type": "object",
"properties": {
"qualifier": {
"type": "string"
},
"value": {
"type": "integer"
}
}
},
"tables.MonsterStats": {
"type": "object",
"properties": {
"armor": {
"type": "object",
"$ref": "#/definitions/tables.MonsterStat"
},
"attack": {
"type": "object",
"$ref": "#/definitions/tables.MonsterStat"
},
"dex": {
"type": "object",
"$ref": "#/definitions/tables.MonsterStat"
},
"health": {
"type": "object",
"$ref": "#/definitions/tables.MonsterStat"
},
"str": {
"type": "object",
"$ref": "#/definitions/tables.MonsterStat"
},
"wil": {
"type": "object",
"$ref": "#/definitions/tables.MonsterStat"
}
}
},
"tables.NPC": {
"type": "object",
"properties": {
"afterTheParty": {
"type": "string"
},
"appearance": {
"type": "string"
},
"assets": {
"type": "array",
"items": {
"type": "string"
}
},
"class": {
"type": "string"
},
"clothing": {
"type": "string"
},
"divineDomain": {
"type": "string"
},
"gender": {
"type": "string"
},
"goals": {
"type": "array",
"items": {
"type": "string"
}
},
"hobby": {
"type": "string"
},
"liabilities": {
"type": "array",
"items": {
"type": "string"
}
},
"mannerism": {
"type": "string"
},
"methods": {
"type": "array",
"items": {
"type": "string"
}
},
"misfortunes": {
"type": "array",
"items": {
"type": "string"
}
},
"missions": {
"type": "array",
"items": {
"type": "string"
}
},
"name": {
"type": "string"
},
"occupation": {
"type": "string"
},
"personality": {
"type": "string"
},
"physicalDetail": {
"type": "string"
},
"relationship": {
"type": "string"
},
"reputation": {
"type": "string"
},
"secret": {
"type": "string"
}
}
}
}
}`
type swaggerInfo struct {
Version string
Host string
BasePath string
Schemes []string
Title string
Description string
}
// SwaggerInfo holds exported Swagger Info so clients can modify it
var SwaggerInfo = swaggerInfo{
Version: "",
Host: "",
BasePath: "/",
Schemes: []string{},
Title: "Maze Rats API",
Description: "",
}
type s struct{}
func (s *s) ReadDoc() string {
sInfo := SwaggerInfo
sInfo.Description = strings.Replace(sInfo.Description, "\n", "\\n", -1)
t, err := template.New("swagger_info").Funcs(template.FuncMap{
"marshal": func(v interface{}) string {
a, _ := json.Marshal(v)
return string(a)
},
}).Parse(doc)
if err != nil {
return doc
}
var tpl bytes.Buffer
if err := t.Execute(&tpl, sInfo); err != nil {
return doc
}
return tpl.String()
}
func init() {
swag.Register(swag.Name, &s{})
}