You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
3 years ago | |
---|---|---|
.. | ||
Dockerfile | 3 years ago | |
README.md | 3 years ago | |
entrypoint.sh | 3 years ago |
README.md
Doom Server (Crispy Doom)
Usage
docker run --rm -it \
-e DOOM_SERVER_NAME=doom.yourdomain.com \
-p 2342:2342/udp \
jerryaldrichiii/doom-server-crispy:latest
Environment Variables
DOOM_SERVER_PORT
The UDP port for the server to listen on.
DOOM_SERVER_PUBLIC
If set to true
, then it will register the server with
master.chocolate-doom.org
DOOM_SERVER_NAME
If DOOM_SERVER_PUBLIC="true"
then the value of this variable will be used for
the server name on master.chocolate-doom.org.
Connecting
First, download Crispy Doom
Then, if you are the first player (the host), connect using the following:
crispy-doom -iwad ~/path/to/your/IWAD -connect DOCKER_HOST_IP -deathmatch -nomonsters
Or, if you are joining a game, connect using the following:
crispy-doom -iwad ~/path/to/same/IWAD/as/host -connect DOCKER_HOST_IP
NOTES
Some things to keep in mind about using this server:
- The first person connecting "configures" the server (e.g.
-nomonsters
,-iwad
, etc) - All players must end their game for another player to join
- There is a max of 8 players
More Info
See: https://www.chocolate-doom.org/wiki/index.php/Multiplayer